Progressive Photon Mapping 论文阅读 + Falcor 实践
读 Flexible Isosurface Extraction for Gradient-Based Mesh Optimization 论文
读SPCBPT:Subspace-based Probabilistic Connections for Bidirectional Path Tracing
Physically Based Rendering -- PBR Book
论文阅读:Optimally Combining Sampling Techniques for Monte Carlo Rendering —— 一文读懂MIS
读 BI-DIRECTIONAL PATH TRACING 论文
读 Hierarchical Russian Roulette for Vertex Connections 论文
Physics-Based Ray Tracing
Fundamentals of Computer Graphics